﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;


namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 基于对象属性的条件表达式
	/// </summary>
	[Expression("property")]
	public  class PropertyExpression:BaseExpression
	{

		/// <summary>
		/// 条件的值
		/// </summary>
		/// <returns></returns>
		public override bool Result()
		{
			throw new NotImplementedException();
		}

		/// <summary>
		/// 从XML生成属性表达式
		/// </summary>
		/// <param name="xmlnode"></param>
		/// <returns></returns>
		public static new GameObject FromXML( string xmlnode )
		{
			throw new NotImplementedException();
		}
		/// <summary>
		/// 转换为XML
		/// </summary>
		/// <returns></returns>
		public override string ToXML()
		{
			throw new NotImplementedException();
		}
	}
}
